WiP in WiP, post your screenshots!

Bull

L4: Comfortable Member
Aug 30, 2011
193
144
Some more work going on around my pl_desertmap map, a2 now

gT86EkG.jpg

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Ignore those darn shadows under the track corners pls
 

Idolon

they/them
aa
Feb 7, 2008
2,107
6,116

I can't quite tell how large those cars are, but they seem way too big. Compare sizes with the dumptruck/truck (as seen in Harvest) models.
 

Fruity Snacks

Creator of blackholes & memes. Destroyer of forums
aa
Sep 5, 2010
6,394
5,571
Brushwork with that much detail will probably break something so it should be model.
He's been testing with source 2 workflow of making models and he is very successful.
I am still waiting for a good tutorial on this.

pfft.
bwt2.jpg
brushworktruck3.jpg

(credit to Chris Horn, Crowbar Collective)
 
Aug 2, 2015
149
341
working on mid for koth_ivanpah_a7 for about the 5 billionth time
20170113203246_1.jpg

also decided to switch lighting to the alpine sky since i like the bluer hues better
 

nickybakes

You should've played Rumbleverse
aa
Jul 28, 2015
911
1,739
This took me 4 days to create (I was only able to work on the weekends). I call it the Cliffside Cabin. All sound effects you hear are being played in the game/map, there was no post editing. I hope you like it, as I'm very proud of it and I feel confident in my art passing. I encourage you to watch it multiple times and look at every part of the map.

View: https://www.youtube.com/watch?v=BjZ7m66EZ9E


In case the video isn't loading for you, here is an image from it.

20170114130926_1.jpg
 

DogsRNice

L1: Registered
Dec 13, 2016
18
3
Some work on the map (i can't decide to call it pl_wormhole or pl_portal or something else) from a few weeks ago
20170114164806_1.jpg

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The tunnel on the other side is just behind perspective in the other screenshot
20170114164858_1.jpg

The lighting in the barn like building is ugly and i don't want to subject any of you too it
 

Bull

L4: Comfortable Member
Aug 30, 2011
193
144
Still working on pl_desertmap_a2, though it's starting to look less like a desert now lol

Decided to scrap the entire shitty second half of the map and redesign it from the ground up

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New battle area around the second checkpoint, should be fun! Includes a deathpit, too!