* 1.3 - added 4 pieces without ties
* 1.2 - recompiled with new blue track skins from the spy/sniper update.
a few simple pieces of mine cart track, to fill in some more options for your payload maps.
new in 1.3:
track pieces with no ties, just rails:
- 64 and 128 straight
- 45 degree 128 radius
- 45 degree 256 radius
turns:
- 45 degree, 128 unit radius turn - essentially half of the existing 90 / 128 track piece.
- 45 degree, 256 radius - half the 90 / 256
- 22.5 degree, 512 radius - 1/4 of a 90 degree turn, as wide as you'll ever need.
straight:
- a 32 unit long straight piece (half the size of the smallest existing piece). with only one crosstie in the middle, you can use it to overlap with other track pieces to fix small distance offsets and get the track aligned nicely with the grid.
bits:
1 tie
1 straight rail piece, 32 units long
3 bent rail pieces, a bit under 32 units long.
they match the existing valve pieces almost exactly, and use the same textures, so you're only adding a model. LODs are included that match the valve ones.
use them however you wish. credit would be nice, but i'm not too worried.
* 1.2 - recompiled with new blue track skins from the spy/sniper update.
a few simple pieces of mine cart track, to fill in some more options for your payload maps.
new in 1.3:
track pieces with no ties, just rails:
- 64 and 128 straight
- 45 degree 128 radius
- 45 degree 256 radius
turns:
- 45 degree, 128 unit radius turn - essentially half of the existing 90 / 128 track piece.
- 45 degree, 256 radius - half the 90 / 256
- 22.5 degree, 512 radius - 1/4 of a 90 degree turn, as wide as you'll ever need.
straight:
- a 32 unit long straight piece (half the size of the smallest existing piece). with only one crosstie in the middle, you can use it to overlap with other track pieces to fix small distance offsets and get the track aligned nicely with the grid.
bits:
1 tie
1 straight rail piece, 32 units long
3 bent rail pieces, a bit under 32 units long.
they match the existing valve pieces almost exactly, and use the same textures, so you're only adding a model. LODs are included that match the valve ones.
use them however you wish. credit would be nice, but i'm not too worried.
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