Ok for this to make sense, I have a blend texture but it doesn't have the grass sprites on it.
What I'm wondering is whether I can edit the .vmt (or anything) so that grass sprites appear on my blend texture when I use the alpha tool (eg nature/blendgroundtograss007).
Additionally, what does 'LST', '2DGLM' ect stand for?
Thanks in advance!
What I'm wondering is whether I can edit the .vmt (or anything) so that grass sprites appear on my blend texture when I use the alpha tool (eg nature/blendgroundtograss007).
Additionally, what does 'LST', '2DGLM' ect stand for?
Thanks in advance!