Problems with bots in hybrid cp-ctf map

Gezebu MindBlue

L1: Registered
Oct 12, 2016
29
1
Hello, I hope you can help me.

I'm creating my first map... I put 3 control points, everything works perfectly fine. The bots are very intelligent, they run to capture the control points, there is no problem, everything works perfect. Then I decide to add an item_teamflag, and the bots become complete stupid. They do not run to capture control points or look for the briefcase, do not leave their base, or when they leave the base they stand still waiting for nothing. The idea is as follows: when capturing the 3 control points the briefcase is activated and the access doors to the func_capturezone where the briefcase is delivered are unlocked. All this works properly, but the bots are stupid. My problem is the bots.
Try to solve it by creating a bot_generator and 1 bot_action_point for each control_point, this worked partially initially but after the bots arrive at the first bot_action_point, it stops working, they do not look for the other control_points, or when they do, then they return to behave stupidly.

Can anyone help me to solve this? I appreciate any hint.
 

Gezebu MindBlue

L1: Registered
Oct 12, 2016
29
1
Bots don't work very well in CTF to begin with, and adding a flag and points will confuse them as they won't know which one is the primary objective.

So, there is no way to prioritize goals? if I remove briefcase (item_teamflag) they are very clever with the control points, but i want ctf also. I have very little experience, I find it hard to believe that there is no solution to this problem :(
 

Gezebu MindBlue

L1: Registered
Oct 12, 2016
29
1
with humans work fine, is not an mvm, is an "idle_awesomebox". this server need bots because is used to farm stamm points basically. well... I guess I will have to abandon the idea of cp + ctf and keep only cp. thx