- Sep 20, 2008
- 56
- 1
read the tutorial, read the dev wiki, built a skybox with skycam @ 0,0,0 with a 1/16th (0.0625) scale skybox and ref geometry centered around the skycam.
results are a sky cam that seems to be set at approx -300,-450,-500. everything was also 270° off
Is there anyway to reset the skycam to 0,0,0 so I can place everything around 0,0,0 so it works.
Am i missing something like a world_camera for a skycam world ref?
If i move the skycam skybox to a point where it lines up with map and references it is inside the top corner of my map, and the cam has an echo effect of the map in that top corner and if i move the cam to the center of the skymap skybox it does nothing to eliminate that echo.
i've rebuilt the skybox 3 times and keep running into this problem. is it in the way i am building everything?
what i am doing:
results are a sky cam that seems to be set at approx -300,-450,-500. everything was also 270° off
Is there anyway to reset the skycam to 0,0,0 so I can place everything around 0,0,0 so it works.
Am i missing something like a world_camera for a skycam world ref?
If i move the skycam skybox to a point where it lines up with map and references it is inside the top corner of my map, and the cam has an echo effect of the map in that top corner and if i move the cam to the center of the skymap skybox it does nothing to eliminate that echo.
i've rebuilt the skybox 3 times and keep running into this problem. is it in the way i am building everything?
what i am doing:
- build brush w/ txtr toolsskybox
- Hollow to 4 units, and center over map
- Grab walls & skybox, scale to 0.0625, <tl> on, added ground
- move to 0,0,0 and build skycamera@ 0,0,0