TF2 update for 11/2/16 (11/3/16 UTC)

Erk

erk
aa
Aug 6, 2016
433
1,098
Via HLDS:

  • Added the GA'lloween 2016 community event medals
  • Fixed sv_shutdown not working for community dedicated servers
    • All servers now enter hibernation state when they are empty and have no remaining work, which informs commands such as sv_shutdown
    • Added tf_allow_server_hibernation (default: 1) to allow disabling hibernation state
    • This should generally only be necessary if running server plugins that are not compatible with hibernation
    • Added sv_shutdown_cancel to cancel a pending shutdown
  • Updated the truce period during Halloween boss fights
    • Players are no longer affected by the truce when in their spawn room, allowing them to fight their way out if necessary
    • Sappers can no longer be used while a truce is active
  • Updated the "tiny" spellbook spell
    • Fixed a case where players could get outside the world
    • Fixed not switching Heavies to their melee weapon
  • Updated player destruction mode so the "Team Leader" does not heal teammates while in the Underworld
  • Fixed Halloween contract reward items not being craftable
  • Fixed Strange Human Cannonballs and Strange Battery Canteens not tracking stats
  • Fixed Casual search criteria being saved automatically while connecting to a server
  • Fixed a case where players could suicide on a pumpkin bomb to gain progress on certain Merasmissions
  • Updated the equip region for the Spine-Chilling Skull
  • Updated pl_fifthcurve_event (Brimstone)
    • Fixed exploit where players could get under the map near BLU starting area
    • Fixed exploit where players could get out of the map near graveyard
    • Fixed exploit where players could enter RED base as BLU
    • Fixed some skeletons running into lava when there are no enemies in Hell
    • Fixed medieval tiny spell & other Merasmus voice spells lasting too long for some players
    • Fixed big ghost getting stuck when map ends
    • Fixed a spot where players could get stuck if entering it under Tiny spell
    • Fixed another case of non-solid pumpkin
    • Tuned respawn time for RED team at last area
  • Updated cp_sunshine_event (Sinshine)
    • Fixed multiple visible nodraws and other texture bugs
    • Fixed nonsolid pumpkin in lobby
    • Fixed trigger bounds in RED spawn
    • Various lighting changes
Rumor has it:


Watch, the bot's gonna post this 0.9 seconds after I do.
 

Startacker!

WANT ME TO BE REAL? MAKE ME.
aa
Jun 15, 2013
647
1,197

ibex

aa
Sep 1, 2013
308
528
Huh, I wonder why the bot didn't reply to this thread like last time.
The title is different.

Also, why bother posting the update info when the bot will do it automatically a few minutes later? It was funny the first time, but really just a waste of time/effort in general.
 

Jethro

MUSty Complainer
Nov 2, 2009
287
281
The bot didn't reply to the thread, a staff member merged the threads together.