Mannpower map question

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RoosterMisfit

L1: Registered
Sep 28, 2016
20
1
So i have put the rocket props in my map and when you grapple on to them you always get pulled to the center of the rockets no matter where you grapple on to the rocket. Is there any way around this or a setting i need to change?

 

Cole Slaw

L2: Junior Member
Feb 26, 2015
88
68
First of all, nice beard.

Second of all, you can try and create a circular blockbullets around the prop and see if that works.
 

RoosterMisfit

L1: Registered
Sep 28, 2016
20
1
First of all, nice beard.

Second of all, you can try and create a circular blockbullets around the prop and see if that works.

Haha thanks!

so 2 more questions then, how do you make a prop so you can move threw it and how do you make a brush invisible
 

Gale

L1: Registered
Aug 28, 2016
38
14
Haha thanks!

so 2 more questions then, how do you make a prop so you can move threw it and how do you make a brush invisible
To make a prop non-solid, select the prop and press ALT+Enter(for properties), then you'll see a property called "Collisions", set that to non-solid. if it's a prop_physics, you'll want to go to the Flags tab, and select "Debris - Don't collide with players and other debris"

If you were to use a brush with the "tools/toolsblockbullets" texture, it will already be invisible to the player when playing.
 

RoosterMisfit

L1: Registered
Sep 28, 2016
20
1
To make a prop non-solid, select the prop and press ALT+Enter(for properties), then you'll see a property called "Collisions", set that to non-solid. if it's a prop_physics, you'll want to go to the Flags tab, and select "Debris - Don't collide with players and other debris"

If you were to use a brush with the "tools/toolsblockbullets" texture, it will already be invisible to the player when playing.
sweet that works. is there any way i can make the test run load directly to mannpower or do i have to input the command every time?
 

The Letter Before A

Cool Idiot
Jul 15, 2016
292
196
The world is round.
 
Last edited:

zahndah

professional letter
aa
Jul 4, 2015
721
642
That doesnt actually work alone. You will unfortunately have to put in the command every time, but if you keep tf2 open then you can just reload the map and it will still be in mannpower mode.

Alternatively you could have allow pointservercommands and use an entity (which i cant remember the name of, something along the lines of pointservercommand) to do the commands.