- Sep 28, 2016
- 20
- 1
So i have put the rocket props in my map and when you grapple on to them you always get pulled to the center of the rockets no matter where you grapple on to the rocket. Is there any way around this or a setting i need to change?
First of all, nice beard.
Second of all, you can try and create a circular blockbullets around the prop and see if that works.
To make a prop non-solid, select the prop and press ALT+Enter(for properties), then you'll see a property called "Collisions", set that to non-solid. if it's a prop_physics, you'll want to go to the Flags tab, and select "Debris - Don't collide with players and other debris"Haha thanks!
so 2 more questions then, how do you make a prop so you can move threw it and how do you make a brush invisible
sweet that works. is there any way i can make the test run load directly to mannpower or do i have to input the command every time?To make a prop non-solid, select the prop and press ALT+Enter(for properties), then you'll see a property called "Collisions", set that to non-solid. if it's a prop_physics, you'll want to go to the Flags tab, and select "Debris - Don't collide with players and other debris"
If you were to use a brush with the "tools/toolsblockbullets" texture, it will already be invisible to the player when playing.