Payload Map Layout Help

Gale

L1: Registered
Aug 28, 2016
38
14
I've been working on a layout for a while now, but I'm completely stuck on what to do before mid.

Here is the partial layout. It starts at mid (Bottom right) and ends at red spawn (top right)
67e5376f1f.jpg


The black line is the track.

While I'm at it, here are some WIP screenshots. The first two for better reference, the others are just for show:

Middle, From defender's side:
0BC52D36F9CFF37295FDDA299F4C0EBBCBB4CBD7

Middle from attackers side(The wall on the left i'm more than positive will be non-existant soon):
3ADAB519142C77AD76625B130183D2CA1A85366E


CP after mid 1:
9CF4944EA6A37AEA01F885880DEE6F098A9901C0


CP after mid 2:
7E5A6BEFC44697F7C58037BA3B6B9547FA2D2422


Any help would be appreciated as i'm completely stuck on where to go with this!
 

Gale

L1: Registered
Aug 28, 2016
38
14
Welp! I took the map, copied it, and litterally flipped it 180 degress and it fixed my problem. Looks like it'll be a 5 CP map!

(mid and the last points will need some serious re-designing, though! Sorry for the wasted thread!)
 
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