making a class specific wall

lunarpumpkin

L2: Junior Member
Aug 31, 2016
72
15
so , i found out valve finally added a class filter to hammer and id ont know how long its been there but when i mapped a few years ago it wasnt. so now im wondering how to make use of this filter to make a wall so only 1 class can go or shoot through
 

The Letter Before A

Cool Idiot
Jul 15, 2016
292
196
mmm
the only way you can shoot through walls In tf2 is with func_brushes and I do not believe they support filters

Can you say what the circumstance is for needing a class specific shoot through wall.
 

lunarpumpkin

L2: Junior Member
Aug 31, 2016
72
15
class based areas where 1 class can enter but not the others , like scout run where scout can only pass trough or sniper specific spot where only snipers can shoot
 

The Letter Before A

Cool Idiot
Jul 15, 2016
292
196
mmm that's tricky, you could put a class specific trigger_teleport on one side of the wall and a destination on the other.
 

The Letter Before A

Cool Idiot
Jul 15, 2016
292
196
mmmm
I'm not sure that's possible (sadly) you could request that valve adds a new brush entity for that purpose