- Jul 21, 2016
- 41
- 4
I already had this problem, though @epicfighter4242 helped me fix it.
Now, i added the most minor things and now it is even worse then before i repaired it before.
before, it would say wave 1/2 but no robots were showing up, either were there in the hud.
Now, there just is "wave 0" and i got no money!
Here is the pop file, yes. My map name is mvm_frosted, and the popfile is named mvm_frosted_normal
Now, i added the most minor things and now it is even worse then before i repaired it before.
before, it would say wave 1/2 but no robots were showing up, either were there in the hud.
Now, there just is "wave 0" and i got no money!
Here is the pop file, yes. My map name is mvm_frosted, and the popfile is named mvm_frosted_normal
#base robot_giant.pop
#base robot_standard.pop
#base robot_frosted.pop
WaveSchedule
{
StartingCurrency 400
RespawnWaveTime 5
CanBotsAttackWhileInSpawnRoom no
Mission // sentry buster
{
Objective DestroySentries
InitialCooldown 10
Where spawnbot
BeginAtWave 1
RunForThisManyWaves 6
CooldownTime 35
TFBot
{
Template T_TFBot_SentryBuster
}
}
Mission // Sniper - wave 4
{
Objective Sniper
InitialCooldown 15
Where spawnbot_mission_sniper
BeginAtWave 3
RunForThisManyWaves 3
CooldownTime 35
DesiredCount 2
TFBot
{
Class Sniper
Skill Expert
Name Sniper
}
}
Mission // Spy - wave 3
{
Objective Spy
InitialCooldown 20
Where spawnbot_mission_spy
BeginAtWave 3
RunForThisManyWaves 1
CooldownTime 15
DesiredCount 1
TFBot
{
Class Spy
Skill Expert
Name Spy
}
}
//Wave 1 Random wave Bat scout and Minor league scouts// currency 400/////////////
Wave
{
StartWaveOutput
{
Target wave_start_relay
Action trigger
}
DoneOutput
{
Target wave_finished_relay
Action trigger
}
WaitWhenDone 65
Description "Melee Scouts and Minor League Scouts"
Checkpoint Yes
WaveSpawn
{
Name "First Squad"
Where spawnbot_random
TotalCount 30
MaxActive 10
SpawnCount 5
WaitBeforeStarting 0
WaitBetweenSpawns 4
TotalCurrency 100
RandomChoice
{
TFBot
{
Template T_TFBot_Scout_Melee
}
TFBot
{
Template T_TFBot_Scout_Melee
}
TFBot
{
Template T_TFBot_Scout_Melee
}
TFBot
{
Template T_TFBot_Scout_Melee
}
TFBot
{
Template T_TFBot_Scout_Sandman
}
TFBot
{
Template T_TFBot_Scout_Sandman
}
TFBot
{
Template T_TFBot_Scout_WrapAssasin
}
}
}
}
//Wave 2 15 FlarePyros, 15 Medics, /////////
Wave
{
WaitWhenDone 65
Checkpoint Yes
StartWaveOutput
{
Target wave_start_relay
Action Trigger
}
DoneOutput
{
Target wave_finished_relay
Action Trigger
}
WaveSpawn
{
Name Wave2Squad1
TotalCurrency 250
TotalCount 30
MaxActive 10
SpawnCount 10
Where spawnbot
WaitBeforeStarting 0
WaitBetweenSpawns 10
Squad
{
TFBot
{
Template T_TFBot_Pyro_Flaregun
}
TFBot
{
Template T_TFBot_Medic_BigHeal
ItemAttributes
{
ItemName "the quick-fix"
"ubercharge rate penalty" 0.1
}
}
}
}
WaveSpawn
{
Name Wave2Squad2
WaitForAllDead Wave2Squad1
TotalCurrency 200
TotalCount 2
MaxActive 2
SpawnCount 2
Where spawnbot
WaitBeforeStarting 0
WaitBetweenSpawns 10
Squad
{
TFBot
{
Template T_TFBot_Giant_Pyro_Flare_Spammer
}
TFBot
{
Template T_TFBot_Medic_BigHeal
}
}
}
WaveSpawn
{
Name Wave2Squad3
WaitForAllSpawned Wave2Squad2
TotalCurrency 100
TotalCount 10
MaxActive 10
SpawnCount 10
Where spawnbot
WaitBeforeStarting 0
WaitBetweenSpawns 10
Squad
{
TFBot
{
Template T_TFBot_Demoman_Cannon
}
}
}
WaveSpawn
{
WaitForAllSpawned Wave2Squad1
TotalCurrency 200
TotalCount 10
MaxActive 5
SpawnCount 2
Where spawnbot
WaitBeforeStarting 0
WaitBetweenSpawns 10
Support 1
Squad
{
TFBot
{
Template T_TFBot_Scout_Melee
}
}
}
WaveSpawn
{
WaitForAllSpawned Wave2Squad2
TotalCurrency 400
TotalCount 10
MaxActive 5
SpawnCount 2
Where spawnbot
WaitBeforeStarting 0
WaitBetweenSpawns 10
Support 1
Squad
{
TFBot
{
Template T_TFBot_Scout_Melee
}
}
}
}
}
#base robot_standard.pop
#base robot_frosted.pop
WaveSchedule
{
StartingCurrency 400
RespawnWaveTime 5
CanBotsAttackWhileInSpawnRoom no
Mission // sentry buster
{
Objective DestroySentries
InitialCooldown 10
Where spawnbot
BeginAtWave 1
RunForThisManyWaves 6
CooldownTime 35
TFBot
{
Template T_TFBot_SentryBuster
}
}
Mission // Sniper - wave 4
{
Objective Sniper
InitialCooldown 15
Where spawnbot_mission_sniper
BeginAtWave 3
RunForThisManyWaves 3
CooldownTime 35
DesiredCount 2
TFBot
{
Class Sniper
Skill Expert
Name Sniper
}
}
Mission // Spy - wave 3
{
Objective Spy
InitialCooldown 20
Where spawnbot_mission_spy
BeginAtWave 3
RunForThisManyWaves 1
CooldownTime 15
DesiredCount 1
TFBot
{
Class Spy
Skill Expert
Name Spy
}
}
//Wave 1 Random wave Bat scout and Minor league scouts// currency 400/////////////
Wave
{
StartWaveOutput
{
Target wave_start_relay
Action trigger
}
DoneOutput
{
Target wave_finished_relay
Action trigger
}
WaitWhenDone 65
Description "Melee Scouts and Minor League Scouts"
Checkpoint Yes
WaveSpawn
{
Name "First Squad"
Where spawnbot_random
TotalCount 30
MaxActive 10
SpawnCount 5
WaitBeforeStarting 0
WaitBetweenSpawns 4
TotalCurrency 100
RandomChoice
{
TFBot
{
Template T_TFBot_Scout_Melee
}
TFBot
{
Template T_TFBot_Scout_Melee
}
TFBot
{
Template T_TFBot_Scout_Melee
}
TFBot
{
Template T_TFBot_Scout_Melee
}
TFBot
{
Template T_TFBot_Scout_Sandman
}
TFBot
{
Template T_TFBot_Scout_Sandman
}
TFBot
{
Template T_TFBot_Scout_WrapAssasin
}
}
}
}
//Wave 2 15 FlarePyros, 15 Medics, /////////
Wave
{
WaitWhenDone 65
Checkpoint Yes
StartWaveOutput
{
Target wave_start_relay
Action Trigger
}
DoneOutput
{
Target wave_finished_relay
Action Trigger
}
WaveSpawn
{
Name Wave2Squad1
TotalCurrency 250
TotalCount 30
MaxActive 10
SpawnCount 10
Where spawnbot
WaitBeforeStarting 0
WaitBetweenSpawns 10
Squad
{
TFBot
{
Template T_TFBot_Pyro_Flaregun
}
TFBot
{
Template T_TFBot_Medic_BigHeal
ItemAttributes
{
ItemName "the quick-fix"
"ubercharge rate penalty" 0.1
}
}
}
}
WaveSpawn
{
Name Wave2Squad2
WaitForAllDead Wave2Squad1
TotalCurrency 200
TotalCount 2
MaxActive 2
SpawnCount 2
Where spawnbot
WaitBeforeStarting 0
WaitBetweenSpawns 10
Squad
{
TFBot
{
Template T_TFBot_Giant_Pyro_Flare_Spammer
}
TFBot
{
Template T_TFBot_Medic_BigHeal
}
}
}
WaveSpawn
{
Name Wave2Squad3
WaitForAllSpawned Wave2Squad2
TotalCurrency 100
TotalCount 10
MaxActive 10
SpawnCount 10
Where spawnbot
WaitBeforeStarting 0
WaitBetweenSpawns 10
Squad
{
TFBot
{
Template T_TFBot_Demoman_Cannon
}
}
}
WaveSpawn
{
WaitForAllSpawned Wave2Squad1
TotalCurrency 200
TotalCount 10
MaxActive 5
SpawnCount 2
Where spawnbot
WaitBeforeStarting 0
WaitBetweenSpawns 10
Support 1
Squad
{
TFBot
{
Template T_TFBot_Scout_Melee
}
}
}
WaveSpawn
{
WaitForAllSpawned Wave2Squad2
TotalCurrency 400
TotalCount 10
MaxActive 5
SpawnCount 2
Where spawnbot
WaitBeforeStarting 0
WaitBetweenSpawns 10
Support 1
Squad
{
TFBot
{
Template T_TFBot_Scout_Melee
}
}
}
}
}