I want to make a small easter egg - a secret passageway. The problem is that the non-solid func_brush doesn't really seem to be accepting the same light as the rest of the wall. It ends up looking like this:
I don't care too much about bullets not hitting it (if you know a way around that, that'd be swell, but I don't think there is), I care about it not blending into the wall. Just looking at the corner you can see it.
Would the only option be covering it up with a decal?
I don't care too much about bullets not hitting it (if you know a way around that, that'd be swell, but I don't think there is), I care about it not blending into the wall. Just looking at the corner you can see it.
Would the only option be covering it up with a decal?