Problem With Packing My Map

Billo

aa
Feb 8, 2016
920
397
i am using the vide to compile my map i open vide 1 pick my map 2 scan it 3 pick /tf 4 scan 5 auto 6 apply 7 save
am i doing something wrong?
because i take a lot of comments that says the map has errors and missing textures
if i do i would be thankful if you told me you are doing that wrong or you need to do that
thanks for your time
 

killohurtz

Distinction in Applied Carving
aa
Feb 22, 2014
1,016
1,277
This is the 4th thread you've made about packing with VIDE. Several people have tried to help you on your other threads - please work with them to solve your problem instead of making new threads with the exact same question.
 

Billo

aa
Feb 8, 2016
920
397
i did tried to speak to some but the say the same anweser here is the vide thread thats why i made a new thread is it so hard for any one to tell me you do that wrong?
 

Crowbar

Spiritual preprocessor
aa
Dec 19, 2015
1,455
1,297
If you keep getting the same answer, maybe it's right and you should consider trying to listen?
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
No, the answer you're getting is to dump VIDE entirely and go onwards with CompilePal.
 

Billo

aa
Feb 8, 2016
920
397
thanks for the help but the think is when i launch compilepal it stops working and crashes
 

obodobear

L4: Comfortable Member
Mar 15, 2016
172
32
I personally use pakrat but make sure not to pack it a second time on the same file as it may corrupt the file
 

Three Million

L4: Comfortable Member
Jul 2, 2015
197
75
thanks for the help but the think is when i launch compilepal it stops working and crashes
We cant help you becuase you dont tell us enough information. We need to know if there is a conflicting program or something that is causing compilepal to crash, or if there is an old version that you are using.

Also can you please not message me about this? I havent even talked to you about this before. And creating duplicate posts like these?
psJ71Yj.png