A) TOO DARK
I got a pic of most every dark area, but even the control point could use some more light (skylights/windows?).
way too dark where the stickies are.
Too dark, and I can't see what's around the corner until I look (like maybe a sentry).
This area is also wayyy too gigantic for what it needs to be.
the corridor is way too dark, and the room where the stickies are is completely useless when the train isn't on the way.
too dark, the train is inside the spawn. Also, the bells
won't stop. even restarting the round, the bells keep ringing.
again, give a reason to why this is clipped off when the train isn't there. Also, it's too dark and I can't even see the train coming.
B) The CP and Train.
The trains are utterly broken. Once it's activated, it doesn't keep passing. It only stops when the other team captures the cp, but that's made more difficult when there's a train to deal with every 20 seconds. Also, the sounds don't stop once the train is gone (see pics from above). Furthermore, I wouldn't suggest having the train activate when the cp is captured. Rather, have the train pass on both sides occasionally like in cp_well or ctf_well.
I shouldn't have to crouch jump or jump at all to get up there.
It's too easy to just fall in there and get stuck (gameplay issue)
make it more obvious why this is clipped off (maybe a gate or something)
Maybe put a fence here to prevent a sightline and falling into the train.
I am killed by this wall for some reason when I noclip into it.
C) OP Sentry Spots:
covers entire point, and the right door
(in the useless area)
shoots before you can see it, easily defendable.
wrangler gets entire left of spawn.
Why am I allowed to build in here? (Doesn't work in red).
D) Misc.
useless health/ammo outside of spawn and when there's more health/ammo up above in the room.
the top part of the ramps is too small.
Useless area.
something is wrong. I can see these nodraw textures (maybe a leak? maybe you made them displacements?)
If you are going to clip off the roof here, make it so that when I fall, I land on the ledge below and not the ground.
This radio seems out of place.
The clip goes lower than it's supposed to.
The resupply closet is too close to the door.
If I run to go over the rock, I get stopped by the rock, so I have to jump over it when I shouldn't have to.
End of feedback.