- Oct 25, 2007
- 75
- 1
I have lava in my map, and it is covered by a kill trigger. But it looks stupid because the player's body just calmly floats in the lava.
What I need is some kind of entity or trigger that can ignite the player as if he has been hit by Pyro's flamethrower right before the player hits the kill trigger.
Does such a thing exists? Any methods other than triggers and entities to force this to happen?
If I can get this to work, my lava would be a bit more convincing.
What I need is some kind of entity or trigger that can ignite the player as if he has been hit by Pyro's flamethrower right before the player hits the kill trigger.
Does such a thing exists? Any methods other than triggers and entities to force this to happen?
If I can get this to work, my lava would be a bit more convincing.