For the leak issue - it just randomly happened on a certain compile. Didn't touch this one part of the map, but now it's a leak. The pointfile points to nothing. It leads up to a space of nothing right above a brush. It says a func_button is leaked, but there is no func_button anywhere near that space.
Then there is also the problem with a prop_detail.
I'm not too sure how to use them, but I can't seem to get this to work.
interlopers.net is telling me that I need a certain material in order to emit the detail sprites. The custom material that I used for the displacement is borneo's. I really liked it and therefore downloaded the assets pack from http://dl.dropbox.com/u/3845726/mapd...gle_assets.zip]here[/url].
Do I need to create a detail.vbsp file? I can't seem to find any detail sprites in the borneo pack. Is there somewhere else I would find them?
Then there is also the problem with a prop_detail.
I'm not too sure how to use them, but I can't seem to get this to work.
interlopers.net is telling me that I need a certain material in order to emit the detail sprites. The custom material that I used for the displacement is borneo's. I really liked it and therefore downloaded the assets pack from http://dl.dropbox.com/u/3845726/mapd...gle_assets.zip]here[/url].
Do I need to create a detail.vbsp file? I can't seem to find any detail sprites in the borneo pack. Is there somewhere else I would find them?