Ok, actually im working in a PD map and i wanted to chang the icon of beer for other... i was looking and i found that watergate use 3 files:
-WatergateHUD.res
-hud_invasion_bottle.vmf
-hud_invasion_bottle.vtf
I change the ''hud_invasion_bottle.vtf'' with the texture that i want (and i rename it, of course) and the vmf i changed the name, now i think the big problem is with the .res, i made a copy and i changed (with NotePad+) the names of ''hud_invasion_bottle'' for ''hud_invasion_fuel'' (the actual name i put) and i changed the name of the res but dont work... in the file there is a big name called ''HudObjectivePlayerDestruction.res'' and i changed it for ''HudObjectivePlayerDestruction2.res'' and in the hammer file i changed th ''tf_logic_player_destruction'' for the actual... but dont work, i need help... here i will let an image of what i did!
-WatergateHUD.res
-hud_invasion_bottle.vmf
-hud_invasion_bottle.vtf
I change the ''hud_invasion_bottle.vtf'' with the texture that i want (and i rename it, of course) and the vmf i changed the name, now i think the big problem is with the .res, i made a copy and i changed (with NotePad+) the names of ''hud_invasion_bottle'' for ''hud_invasion_fuel'' (the actual name i put) and i changed the name of the res but dont work... in the file there is a big name called ''HudObjectivePlayerDestruction.res'' and i changed it for ''HudObjectivePlayerDestruction2.res'' and in the hammer file i changed th ''tf_logic_player_destruction'' for the actual... but dont work, i need help... here i will let an image of what i did!