I believe the Capture Area moves with the lift on doomsday. I want to make a semi-diagonal moving lift with the CP moving up. I already have the prefab for SD, but unfortunately the lift is not included.
Should I use a func_tracktrain brush on the lift? And how would I get the CP to move with ti?
Should I use a func_tracktrain brush on the lift? And how would I get the CP to move with ti?