Frontline explosive disappear on run

Zurby

L2: Junior Member
Jul 18, 2016
76
123
So Since no one was able to help me in the steam chat, I'm gonna post it here in the hopes someone knows what's up.

So I copied the landmines from the frontline tech demo with all the explosives and placed them in my map all I did to them was resize the trigger brush.
When I compile and run my map, all other updates are pushed but the landmines are no where to be found. any ideas?

Thanks in advance.
 

BenCo

L5: Dapper Member
Dec 30, 2015
242
135
Are you sure that the landmines are using the proper prop type? There are a few models which only works with prop_dynamic some only with prop_static some work with bot of them etc.
 

Zurby

L2: Junior Member
Jul 18, 2016
76
123
Are you sure that the landmines are using the proper prop type? There are a few models which only works with prop_dynamic some only with prop_static some work with bot of them etc.
I only started working with hammer like a week and a half ago. It's a tf_generic_bomb? which seems to be neither dynamic or static. I copy pasted it from the frontline pack with all the logic for the explosives.

Should I try and change it to either dynamic or static?
Screenshot_2.png
 

BenCo

L5: Dapper Member
Dec 30, 2015
242
135
Well I thought it was just a prop and a trigger which is an explode entity or something. But you can use tf_generic_bomb. Watch Crash's tutorial on tf_generic_bombs which I think will help you a lot. Also then may I ask what the trigger brush is used for?
 

Zurby

L2: Junior Member
Jul 18, 2016
76
123
Well I thought it was just a prop and a trigger which is an explode entity or something. But you can use tf_generic_bomb. Watch Crash's tutorial on tf_generic_bombs which I think will help you a lot. Also then may I ask what the trigger brush is used for?
I mean, I don't know, honestly. I just took it from the prefab and scaled down the trigger a bit, because I thought it was a bit large..
Screenshot_3.png
Screenshot_4.png

I'll check crash's videos though, I'll bump this threat if I don't end up finding it, otherwise considered it fixed :p (might just leave them out till I learn more about this kinda stuff myself)
 

BenCo

L5: Dapper Member
Dec 30, 2015
242
135
Well I didn't used the prefab so far. But I would suggest try not scaling down the trigger brush. Hopefully it will work then.