Bug running map.

ics

http://ics-base.net
aa
Jun 17, 2010
841
543
You have a leak in the map. Go to cordinates -77.00 -98.00 -152.00 and load pointfile. See where the red line goes. Fix the leak(s). Unload pointfile after fixing one and compile again.
 

Foot

L2: Junior Member
Aug 6, 2016
64
12
Thanks for the help so far.

I kept going to the coordinates and turning the pointfile on and off until it did not show any more red lines.

It still says this:
Host_EndGame: Map coordinate extents are too large!!
Check for errors!

Updated log: http://pastebin.com/QpQzjH2d
 

Idolon

they/them
aa
Feb 7, 2008
2,107
6,116
You still have a leak. You'll want to keep patching up leaks until ***leaked*** doesn't appear in your compile log anymore.
 

Foot

L2: Junior Member
Aug 6, 2016
64
12
So, i did that and it ended up telling me to delete all my entities
 

NotSoHoriz

L3: Member
May 20, 2016
135
41
Load up a Point-File. It tells you where the leak in the map is by drawing a line to the leak. Also go here to check for any other map bugs.
 

Tumby

aa
May 12, 2013
1,085
1,194
So, i did that and it ended up telling me to delete all my entities
Don't delete any entities! You have to plug the hole that is causing a leak.
It's like trying to stop a leak in a submarine by throwing everybody out into the water. It's not stopping the problem.
 

NotSoHoriz

L3: Member
May 20, 2016
135
41
Don't delete any entities! You have to plug the hole that is causing a leak.
It's like trying to stop a leak in a submarine by throwing everybody out into the water. It's not stopping the problem.

If it says an entity is leaked, it means that that entity is closest to where the leak is, like what Tumbolisu said. Again, load the point file and a line will draw from the entity to the void area.