Tf2 Port to CS:GO - Pl_Upward

PL Tf2 Port to CS:GO - Pl_Upward 1.1

Kisco

L1: Registered
Jul 25, 2016
5
3
Tf2 Port to CS:GO - Pl_Upward - Tf2 map ported to CS:GO

Hello! I'm Kisco,
Today I am here to show you a TF2 map; Pl_Upward in CS:GO. There should be no problems but if there are please report them in the discussions HERE. I will point out it is NOT recommended at this time to host the map on a server because when the round ends it uses the command mp_restartgame "10" making it a loop. This is because I could not find a way to trigger a bomb plant win or time run out win. So if someone has an idea how to add/fix this problem please contact me, might even credit you ;). But here are some of the things I did to make it work almost I identical to TF2 payload game: custom clock, custom med kits and ammo packs on the ground, custom spawns, buy zones, blocking bullets (spawn protection from a wall bang), working cart, healing cart (no dispensers in csgo), and more! If you don't like the map please help me out in the concerns discussions HERE.
Thanks,
Kisco
 

Diva Dan

hello!
aa
Mar 20, 2016
1,024
1,951
That's incredibly impressive that you were able to make payload carts function in CS:GO, same goes for the health and ammo packs. It's cool to see the updated lighting engine on this map, too. I'm definitely going to play this with my friends!
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
Seeing these images makes me want CS:GO's lighting in TF2 even more. You compiled without -staticproppolys and -staticproplighting, right? Seeing as how there are dark spots under props that shouldn't be dark.
 

Kisco

L1: Registered
Jul 25, 2016
5
3
Seeing these images makes me want CS:GO's lighting in TF2 even more. You compiled without -staticproppolys and -staticproplighting, right? Seeing as how there are dark spots under props that shouldn't be dark.
I was told that the wildfire broke static props and so someone told me to use -StaticPropLighting -StaticPropSampleScale 0.25 but does -staticproppolys work better?
 

iiboharz

eternally tired
aa
Nov 5, 2014
857
1,291
Any chance we could get a video of some gameplay? I would try it out but I don't have CSGO installed.
 

Leaf_It

aa
Jul 8, 2015
20
6
Muselk made a video with this map.

For anyone interested in seeing it.

 
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Yrr

An Actual Deer
aa
Sep 20, 2015
1,308
2,743
I watched that video and was super impressed with how much of the map works.

Amazing job.
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
The lighting...

drools some more

I want dem cascade shadow maps.