koth_businesscrossers_72jam_final

KotH koth_businesscrossers_72jam_final 72jam

Scrimmy Crungus

L1: Registered
Jul 25, 2016
6
0
koth_businesscrossers_72jam_final - A war against companies.

Y'know, sometimes instead of just destroying your enemies econo[my, why not just kill 'dem! Its the most simplest way, so people don't get detracted and disturbed by your "backyard" when they are coming to your HQ. Just tell them its a construction site for both your companies to benefit. So get on the battlefield to be King of the Hill! Or King of the Economy.


My first map, including the first time I joined a 72 hour jam. Compared from other commissions I saw before writing this, they were 10x better than my stupid map. But I was watching Crash's stream while making my map, and he said that it is all about making people do stuff. So I guess I win! And I guess I'm pretty proud! My only hope is that I make more maps better this one. The map requires the Frontline pack. Maybe if the contest was not 72 hours, I would probably make the map the same quality as most maps in the contest. Any way, enjoy my map :D

By the time I got sleep yesterday, I thought up of a cool map idea. I just started working on it too :) But this time it won't be a very low worked on map :) This is also the 72 Hour version of the map. Hopefully I will work on a final final version.
 

LeSwordfish

semi-trained quasi-professional
aa
Aug 8, 2010
4,102
6,597
Compared from other commissions I saw before writing this, they were 10x better than my stupid map. But I was watching Crash's stream while making my map, and he said that it is all about making people do stuff. So I guess I win! And I guess I'm pretty proud! My only hope is that I make more maps better this one.

Crash is right - the quality of what you produce is less important than what you learn and how you develop while you do it. And I've seen far worse first maps! You're using height carefully, and you've made an effort to make it an interesting fighting space. A couple of things, though:
  • Our download system has broken a bit, so you'll need to re-upload or update this map before it can be downloaded again.
  • You really need to pack custom content in, rather than just telling people where to get it. Idolon has written a handy guide on using VIDE here.
Once those are done, join our steam group chat and we can see about getting it playtested.
 

Scrimmy Crungus

L1: Registered
Jul 25, 2016
6
0
Crash is right - the quality of what you produce is less important than what you learn and how you develop while you do it. And I've seen far worse first maps! You're using height carefully, and you've made an effort to make it an interesting fighting space. A couple of things, though:
  • Our download system has broken a bit, so you'll need to re-upload or update this map before it can be downloaded again.
  • You really need to pack custom content in, rather than just telling people where to get it. Idolon has written a handy guide on using VIDE here.
Once those are done, join our steam group chat and we can see about getting it playtested.

Heyo, sorry for taking so long to reply :) So recently, my computer's hard drive was toasted. Right now, I'm using my old laptop. My friend who was willing to fix my original hard drive. Please note; the map file was in my hard drive. So it might be awhile even if I put up and fix to your requirements. Even if my hard drive is not fixed, I'll try my best to create a better version of the map. So please under stand, and have a nice day :)