Map Testing For October 25

Armadillo of Doom

Group Founder, Lover of Pie
aa
Oct 25, 2007
949
1,228
Edit 1: To clarify, I was taking my times from U.S. Central Standard. http://www.timetemperature.com/tzus/time_zone.shtml

1200-1600 at 72.233.93.233:27015 Just post your request here, at least 1 week in advance.


Guidelines For Testing: Due to issues past and present, I am laying down a few rules. Map testing should be a fun experience to talk seriously w/ your fellow mappers and gamers. That said, please don't be discouraged or scared while reading the first and most important rule.

1. Absolutely no bitching! The people who show up for testing do so because of their appreciation for custom TF2. Most of these individuals are also looking to get some feedback on their map. It is very much a group effort. When we first began the testing events, there was a lot of disrespect and jerkiness if things were not perfect. Example: It's one thing to say 'I think we need more than 5 peeps per team for this part of the map.' As opposed to 'How can I get good feedback like this? The admins/testers/whoever really need to pay more attention. Why bother like this?' Should I hear anything from the latter category, I won't think twice about banning your ass.

2. In order for things to run smoothly, testing requests must be made 1 week prior. This seems pretty harsh I know, but there really is no better way. The big problem we always have is planning. Maps requested for testing will be added to the server as soon as possible. This has to be done manually by an admin b/c of the aforementioned abuse of the direct upload service. Though I have an idea to get around it, for now you'll just have to tough it out.

3. You may not get sufficient testing on the day you request; don't freak out. Whether b/c of a low turnout or everyone gets tired after a couple hours. Simply post a request for the following week, saying only a couple peeps were available, or you only got like 5min. Such incidents will take priority during the next testing day. If there happen to be a dozen people looking for feedback that day, you'll have to be accommodating.

4. When requesting your test, the download must be available. Asking for some testing time and submitting your map a day before the event kinda defeats the purpose. In regards to multiple maps per author; this will be allowed if time permits. Should the testing schedule be rather large on that day, you'll have to settle for just one map.

5. Reread #1.
 

TheDarkerSideofYourShadow

L10: Glamorous Member
Apr 12, 2008
792
286
Just want to note that the version is currently _a2. I might get an a3 out by early next week, but I don't know how flexible you'd be there. Otherwise, a2 is ready over 1 week in advance, from that link.
 

Arhurt

L6: Sharp Member
May 7, 2008
315
140
I'll understand if it's not possible, but could we play b3 of my map and not b2?

The download link is the same ;) Just need to upload it to the server.
 

TheDarkerSideofYourShadow

L10: Glamorous Member
Apr 12, 2008
792
286
I uploaded a3 to the same link as a2 myself, sometime yesterday. More a word of warning if people hadn't downloaded it yet/it hadn't been uploaded.