koth_shipfight

KotH koth_shipfight 7-25-16

Pi_Mann

L1: Registered
Jul 22, 2016
4
0
koth_shipfight - A king of the hill map

Still in beta, not fully done. Also I will add pictures later, just want to get this out before the deadline. I used the ABS's Mappers Resources pack and the Frontline assets. I am also planning on changing the name later.
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
Did you add any lighting to the map? From the tiny thumbnail you've put in it looks like you haven't and the game's running in Fullbright mode. Add a light_environment and some basic light entities to add light to your map. Fullbright maps will break the server, so we won't test them.
 

Pi_Mann

L1: Registered
Jul 22, 2016
4
0
Did you add any lighting to the map? From the tiny thumbnail you've put in it looks like you haven't and the game's running in Fullbright mode. Add a light_environment and some basic light entities to add light to your map. Fullbright maps will break the server, so we won't test them.
No I did not have time to do that yet, but I will get started on that right now.
 

LeSwordfish

semi-trained quasi-professional
aa
Aug 8, 2010
4,102
6,597
koth_shipfight - A king of the hill map

Still in beta, not fully done. Also I will add pictures later, just want to get this out before the deadline. I used the ABS's Mappers Resources pack and the Frontline assets. I am also planning on changing the name later.

It looks as if your download is broken - we've had some technical issues, and you'll need to reupload to fix them. As velocity said, fullbright stops us from testing your map, but when that is fixed and everything is packed, drop by our steam chat room and we can give it a test!
 

Pi_Mann

L1: Registered
Jul 22, 2016
4
0
It looks as if your download is broken - we've had some technical issues, and you'll need to reupload to fix them. As velocity said, fullbright stops us from testing your map, but when that is fixed and everything is packed, drop by our steam chat room and we can give it a test!

Ok thanks for letting me know I will try to fix that this weekend and add lighting plus a skybox. And hopefully it will be ready to test :)