koth_wartorn

KotH koth_wartorn V3a

Dr. Hammer

L1: Registered
Jan 26, 2016
9
3
koth_wartorn - Red and Blu fight over a bombed-out church.

This is a KOTH map in the frontline theme, centered around an old, ruined church.

hl2 2016-07-22 22-41-24-75.jpg


This is my first attempt at a TF2 map, so I expect it to be a big hot mess. Hopefully, with ample feedback and testing, it'll be less so by the end of the Jam!

I am currently testing to see what needs to be changed about the layout, I'm particularly worried about long sight lines. Although, any feedback is really appreciated!


Resources: The Frontline Supply Drop.
Boojum Snark's mapping resource pack,
 

Dr. Hammer

L1: Registered
Jan 26, 2016
9
3
I think this is the best I can do in such a short time-span.

hl2 2016-07-25 03-06-20-82.jpg


Currently, there exists a general lack of detail in certain areas, and reports of poor optimization. Perhaps I'll work on those post-jam. But overall, I'm quite proud of what I've been able to accomplish. It feels like a step in the right direction.

If anyone decides to download the map, can you tell me if you get any missing textures/models? I'm not sure Pakrat is working correctly.

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strafe

L1: Registered
Jul 19, 2016
34
43
This map looks really nice, both visually and layoutwise!

I had missing textures though:
20160725143738_1.jpg
I suddenly have the urge to listen to Led Zeppelin. Or Pink Floyd.
 

Dr. Hammer

L1: Registered
Jan 26, 2016
9
3
This version has some optimization improvements, I also used VIDE this time so hopefully it's properly packed. *Crosses Fingers*

Oh, while on the topic, does anyone know how to check to see if your map has all its assets packed? Is that even a thing?

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