Koth_Warehouse

KotH Koth_Warehouse a1

miedgar

L1: Registered
Jul 2, 2014
4
0
Koth_Warehouse - Small map made for the 72Hour Jam 2016.

koth_rocketlab0002.jpg

A map made for the 72 Hour Jam 2016. Also my first map released.

Rather small for a Team Fortress Map, may play better with fewer players.



Uses ABS's Ultimate Mapping Resource Pack
 

MoonFox

L10: Glamorous Member
Mar 17, 2015
739
74
for your first release, its not bad, my first release was a buggy and rushed mess. deadlines are my graces and my pains. so, goodjob here man
 

strafe

L1: Registered
Jul 19, 2016
34
43
Hi! I checked out your map, here are my thoughts:

  • The map is indeed a bit small. IMO in a later version you should add some buffer areas between the point and the spawn, like in most koth maps. You should also raise the height of the roof for explosive jumping. Also, maybe widen the point/some corridors just a little bit.
  • No health/ammo packs.
  • Maybe you should add some props to the edge of the point to create a route for scouts to the platforms above.
    20160725140124_1.jpg
  • IMO you should widen this room and move the doors farther apart:
    20160725140115_1.jpg
Otherwise it feels nice. Hope my feedback was useful! :)