Resource icon

KotH koth_bombfall b34

Netaro

L1: Registered
Jul 21, 2016
11
2
koth_bombfall - Capture the point to make bombs fall! (Actually they're exploding, radioactive barrels)

[Note, this will probably not be my best map since I couldn't get any of my friends this weekend to help me play test it. I'm just going with feeling on this one.]

A King of The Hill map that's gonna be mirrored to make it easier on me during these 72hours and to make it equally fair for both teams. Bombs (exploding barrels) will fall from the sky whenever a team caps the point.

As of this first version there are unfortunately no bombs and there's only a red spawn.
 

Netaro

L1: Registered
Jul 21, 2016
11
2
There's now a bomb (radioactive, explosive barrel) above the point that falls down whenever a team caps the point. It has a radius of 9000. Basically; everyone on the server explodes.

I also turned the minefield into a pumpkin-bomb-field.

Read the rest of this update entry...
 

DeleteMyAccount

L1: Registered
Apr 8, 2016
46
21
You may want to add pictures to encourage people to download your map.

On BLU I spawn in the RED spawn and can't get out. There is no BLU spawn?

The pumpkin patch won't be very fun to play against. It's very difficult to navigate it even without being shot at so it will be almost impossible in a real match.

The area between the spawn and the first building is flat and boring.

There is a random barrel prop in the sky.

There aren't many routes. In fact it's pretty much just the one corridor you can take to the point unless you're a jumping class in which case you can hop over the exploding pumpkins.

There is no cover on the point to protect you from snipers up on the balcony. It's just a very hard to traverse map if you aren't a jumping class. To get up to the balcony you have to go through all the corridors to back to spawn and go the other route up to the balcony. If you fall off you have to all the way back around.

Where is this supposed to be set?

Also as LeSwordfish said, you can get it playtested on the TF2Maps server. Guide here.


EDIT: Have just realized the floating barrel is what falls on you when you capture the point. However it falls quite slow and doesn't fall all the way to the point.

Also trying it again the jumping classes have an extreme advantage. As Demo I was able to get from spawn to the point in one jump. You may want to add some vertical barrier to stop this as one team could very quickly and easily seize control of the point if the other team has no jumping classes.

Also as jumping Demo I was able to get into the barrel in the sky where I can't be seen but can rain down bombs.
 
Last edited:

Egan

aa
Feb 14, 2010
1,375
1,721
Ya I'm also not seeing the mirrored version, wrong upload?

T2Kxflkl.jpg