Tearing Textures

invertMASA

L3: Member
Nov 9, 2013
103
1
So some of my custom textures glitch out. In this picture, you can see only half the logo. It does this in game as well, But it glitches around really fast. If you look at it just right and find the sweet spot. Any ideas?
 
Last edited:

Tumby

aa
May 12, 2013
1,084
1,192
You need to specify special parameters in the vmt for a texture to work as an overlay. Please look up the cloosest overlay creation guide.
http://tf2maps.net/threads/tutorial-making-a-poster-overlay.3073/
Here is the required VMT code for a poster overlay:

"LightmappedGeneric"
{
"$basetexture" "signs/yourtexture"
"$decal" 1
"$decalscale" 0.25
"$translucent" 1
"%keywords" "tf"
}

Just copy and paste this into notepad, and save it as a VMT named exactly the same as your VTF, in the same folder.