Can't apply no_entry to a nodraw brush.

nuclear_fish

L1: Registered
Jul 9, 2016
3
0
When I try and toggle texture application on a nodraw brush and set the face to no_entry, instead of showing the no_entry overlay it's just a white texture. If I compile the map, nothing is visable to either team.
wthiswrong.PNG
 

bazooka

L1: Registered
Mar 7, 2015
20
18
Have you tied the brush to a func_respawnroomvisualizer and set the associated respawn room?