US Gameday - Sunday 3rd July

Muddy

Muddy
aa
Sep 5, 2014
2,574
4,592
Where:
TF2Maps.net Official US Server: steam://connect/70.42.74.31:27015
Gameday host: Muddy

When:
Sunday 3rd July, 7pm EDT (12am BST)
Timezone converter

Map List:
Map List|Author|Download|Notes
cp_silver_a5|Prolyfic8| TF2M |Need a lots of changes (more on capture point and sniper)
ctf_delivery_a7|Stickface| Dropbox |Mostly looking for layout suggestions/fixes on the capture points
koth_signs_a2|TheOrangePyro| TF2M |Would like layout suggestions / general feedback.
arena_barnyard_a2|Tallan| TF2M |would like general feedback.
cp_palenque_a11|MegapiemanPHD| TF2M |Looking for Feedback on A and B specifically. Feedback on C is always appreciated as well.
cp_ruindelta_a9|Simon450| TF2M |-
cp_metroasd_a1|HolySnickerPuffs| Dropbox |-
pl_isoscles_a2a|NickTF| TF2M
pl_flatlands_a4test|Not You| TF2M
Map pack: N/A

Submission Rules:
Please use this format for submitting maps:

Code:
Map name: (provide the full filename, e.g. cp_example_a1)
Author(s):
Thread: (optional, if your map doesn't have a thread)
Download: (TF2M or Dropbox downloads preferred)
Notes: (optional)

If your submission breaks any of these rules, your map will be rejected.

All gamemodes are accepted, with the exception of Mannpower (as those maps require special server commands I do not have the necessary powers to enter), Mann vs. Machine and non-serious gamemodes such as surf, trade, mge etc. Joke maps are allowed as long as they are at least partially serious; these will be considered on a case-by-case basis.

Other notes:
  • CP, PL and TC maps will be played for 30 minutes, Arena for 15 minutes, and every other gamemode will get 20 minutes. (I can extend this if necessary)
  • At the end of each map I will also be running a two-minute 'feedback round', during which people are invited to switch to Spectator mode to fly around and leave feedback (or continue playing if they so choose).
  • Submissions will close an hour before the gameday is due to start.
  • Maps are generally run in the order they are submitted, but if you'd like your map to be played at a certain time please let me know and that can be arranged. Also let me know if there's anything specific you'd like feedback on, e.g. spawn times, scale, detailing etc.
  • It is not required for you to attend the gameday if you submit a map.
If you have any questions, feel free to PM me on the forums or on Steam.
 
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Crowbar

Spiritual preprocessor
aa
Dec 19, 2015
1,455
1,297
All gamemodes are accepted, with the exception of Mannpower (as those maps require special server commands I do not have the necessary powers to enter) and non-serious gamemodes such as surf, trade, mge etc. Joke maps are allowed as long as they are at least partially serious; these will be considered on a case-by-case basis.
I see you removed MvM, which went along with mannpower. Is it allowed now?
 

Prolyfic

L5: Dapper Member
Dec 19, 2014
220
22
Map name : cp_silver_a5
Author : Prolyfic8
Download
Thread
Notes : Need a lots of changes (more on capture point and sniper)
 
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SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,315
1,857
cp_metroasd_a1
Author: HolySnickerPuffs
Thread: Here
Download: Here
Notes: I'm fairly certain the first RED spawn and second BLU spawn don't deactivate/activate as they should respectively. I'll be sure to fix that in the net version. General feedback requested.
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,315
1,857

There was probably just an error in the time conversion. Try it at 11pm BST, but if it hasn't started then it should at 0am BST.
 

Muddy

Muddy
aa
Sep 5, 2014
2,574
4,592
Map name :koth_ukiyo_a5
Author : malachite man
Download: http://tf2maps.net/downloads/ukiyo.1614/
Thread: http://tf2maps.net/downloads/ukiyo.1614/
Notes:geometry needs tweaking
Your download links to koth_ukiyo_a1test, which has all its content unpacked.

cp_metroasd_a1
Author: HolySnickerPuffs
Thread: Here
Download: Here
Notes: I'm fairly certain the first RED spawn and second BLU spawn don't deactivate/activate as they should respectively. I'll be sure to fix that in the net version. General feedback requested.
You haven't repacked your map. I repacked it and brought it down from 25.7mb to 6.3mb. If you want, I can run the repacked version, but you'll need to make sure you've downloaded it (or at least deleted your current version from tf/maps) so you don't get version mismatch errors upon joining,

Map name: koth_factoryworks_a1
Author: GregoryTheGamer1112
Download: https://www.dropbox.com/home?preview=koth_factoryworks_a1.bsp
Notes: I need feedback to see how i did. Of course it is the very first version so its basically naked.
Your download is broken.
 
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