Silver

CP Silver A9

Prolyfic

L5: Dapper Member
Dec 19, 2014
220
22
Silver - an A/D gravel pit style

This is a "new" gamemode that I've worked last night with the map. The goal of the RED and BLU team are reversed. That mean the BLU team defend and RED team attack. Hope you will enjoy it.
 

LeSwordfish

semi-trained quasi-professional
aa
Aug 8, 2010
4,102
6,597
Looks pretty cool, though a little bit cramped. The inside areas also seem kind of dark - perhaps you should turn the lights up so players can more easily identify team colors.

Swapping Red and Blu's roles has been done before though - unfortunately it doesn't make for much of an interesting change, it just confuses people. Unless you've a good reason for the change, i'm afraid i'd suggest sticking to the normal rules.
 

Tumby

aa
May 12, 2013
1,085
1,193
the BLU team defend and RED team attack
DONT DO THAT THIS IS WORSE THAN A LEAK
People are just gonna complain nonstop about that. Everybody is gonna be confused as to what on earth they are supposed to be doing.
This kind of thing has been tried before and it was always the same.
 

Prolyfic

L5: Dapper Member
Dec 19, 2014
220
22
Looks pretty cool, though a little bit cramped. The inside areas also seem kind of dark - perhaps you should turn the lights up so players can more easily identify team colors.

Swapping Red and Blu's roles has been done before though - unfortunately it doesn't make for much of an interesting change, it just confuses people. Unless you've a good reason for the change, i'm afraid i'd suggest sticking to the normal rules.
ok, that isn't a problem, I can turn it back to normal. Thanxs for your feedbacks also ;)
 

Prolyfic

L5: Dapper Member
Dec 19, 2014
220
22
Updated to Alpha 6 :

- Remade the BLU and RED spawn
- Removed some useless & confusing corridors
- Cut the A-B route from BLU part
- I actually added a new way for the BLU team to get into this way
- Balanced ammo/health pack
- Made B area more larger
- Made the kill trigger more higher
- Removed "De-groot" cap time
- Removed also the locked door
- More details (cactus & rachk)
- Build cubemaps

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