A texture that "absorbs" bullets?

Big Lou

L3: Member
Mar 17, 2008
120
27
Is there one? Well... aside from skybox texture. What I mean by absorbs is this: when you shoot a rocket at a skybox texture, the rocket disappears and there is no explosion. Also, bullets simply disappear and stickies and grenades bounce off. Is there another texture that does this other than skybox? Any help is greatly appreciated!
 

nossie

L3: Member
May 9, 2008
107
4
the block bullets texture? i dont think it blocks projectiles tho for that i think u have to use blockgrenades not too sure. test it type in the texture browser "tools/tools" and it will come up with all of the tools (no der :p)
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
I believe func_brush will deflect stickies, and like any surface, will absorb shells. But i don't think there is anything that will just negate a rocket or grenade.

But i'd have to look at everything to tell you for sure.

I havn't come across such a thing though.
 

Big Lou

L3: Member
Mar 17, 2008
120
27
Well the skybox texture does just that. When you shoot rockets at it, they just disappear.
 
Oct 6, 2008
1,948
446
I can't remember where I saw it but I think that if you make something a function detail - it doesn't matter what texture you use - you go yo the flags I think and there should be a button you can click that says "turn off bullet decals" = shoot at wall and bullets will hit wall and leave to trace.

You could possibly use this method too

Make a function ilusionary - place clip right behind it to stop players going through but not the bullets/rockets etc then in the distance you would need to make a wall to stop vis & leaks into the void - if far enough away - players might not hear the rocket explosion
 

Username

L2: Junior Member
Aug 26, 2008
96
61
Func_illusionary with a skybox behind it and a block_light between them, perhaps?