Are Payload Maps The Hardest Ones To Make?

Oct 6, 2008
1,948
446
Hey, been awhile since I've been on and have been looking at the workshop.

Are payload maps the hardest to make? Over the years, I've seen a lot of payload maps started here and then they die with few coming to completion.

Is it that hard to make them or is it just the game play balance that seems to be the hardest thing to nail down on this time of map?

For those of you who started making them and stopped, what was the chief reason you did so?
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
They're generally the longest maps, and each and every bit of them has to be unique. No mirroring (except PLR).



oi 666 positive ratings neat
 

Crowbar

Spiritual preprocessor
aa
Dec 19, 2015
1,455
1,297
nope.avi

Some maps, like pl or a/d are hard to make because they are long, big and etc. Some, like competitive 5cp or comp koth, are quite hard to balance for the mode they're for (6v6 or hl).