stupid map [Deleted]

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env_duck

L1: Registered
Nov 28, 2015
13
4
Wip_cells - Some map.

Any ideas what gamemode I should make this?

So, I wanted to make a map with good lighting and little-to-no visual bugs.
I've mostly reached that goal.
But before I get there, any suggestions on what to do with this objective-less map?
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Hipster_Duck

L2: Junior Member
Dec 20, 2015
99
71
If you're trying to do "good lighting" you should use- light_spot instead of just- light in your map.
I'd recommend this tutorial-
View: https://www.youtube.com/watch?v=hILEwPBqggg
. Although it's long he goes into detail about every aspect of lighting and he explains things clearly. Also, as Muddy already said, make a map for a gamemode, instead of implementing a gamemode later.
 

env_duck

L1: Registered
Nov 28, 2015
13
4
Now with 100% less dev textures!
And also with skybox water...
And a mostly-unnoticeable light_spot.
[Screenshots are of varying sub- 2016-02-06_00001.jpg 2016-02-06_00002.jpg 2016-02-06_00003.jpg 2016-02-06_00004.jpg 2016-02-06_00005.jpg 2016-02-06_00006.jpg 2016-02-06_00007.jpg 2016-02-06_00008.jpg versions.]

Read the rest of this update entry...
 
Aug 30, 2015
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