Kanyona

KotH Kanyona A3

Zed

Certified Most Crunk™
aa
Aug 7, 2014
1,241
1,025
There are at least 20 other maps with the name "canyon"
 

Mâché

Big Ferret
aa
Sep 7, 2015
381
301
Changelog:

GENERAL:
-Renamed from Canyon to Kanyona (mostly a joke)
-Brightened and added lights where necessary

SPAWN:
-Made the spawn room larger and above the ground to give those who are leaving it a height advantage
-Removed the outer shutter doors
-Changed the dip in the floor in one of the exits to two walls on opposite sides, forming an "S" shaped corridor to the farther exit

TRANSITION TO MID:
-Removed the passage through the slanted building (wtf was I doing)

MID:
-Added signs and two giant glass windows to make the location of the point more obvious
-Removed the annoying cover wall

SIDE ROOM W/ TRAIN CARS (Station?):
-Fixed (the lack of) clipping with the flatcars inside the room


-Possibly more I dunno lol

Screenshots:
20160523154558_1.jpg 20160523154611_1.jpg 20160523154627_1.jpg 20160523154733_1.jpg

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Diva Dan

hello!
aa
Mar 20, 2016
1,024
1,951
During the playtest, I don't think a single person utilized the tilted house- not even invisible spies. It's too difficult to manuever around. I'd suggest replacing it with a platform with a pickup. As for the capture point, it is very interesting. You'd have to see the replays if you want to get a good idea of it.
 

Mâché

Big Ferret
aa
Sep 7, 2015
381
301
During the playtest, I don't think a single person utilized the tilted house- not even invisible spies. It's too difficult to manuever around. I'd suggest replacing it with a platform with a pickup.
I'm a bit confused. You mean the playtest BEFORE A2 came out? When there was still a passage through it? Because I just removed the passage completely, it's now just a tilted block.
 

Mâché

Big Ferret
aa
Sep 7, 2015
381
301
Changelog:

GENERAL:
-Got bored and added some textures

SPAWN TRANSITION:
-Added a 1-way door in favor of those leaving spawn to the doorway in line with the side entrance to the train room
-Changed the slanted building to be a small shack that can be stood on
-Added two small wooden barricades under the steel bridge to block a nasty sightline

OUTSIDE MID:
-Added a set of ramps up the containers and then up to the roof for quicker roof access

TURBINE SIDE ROOM:
-Made the outside exits wider

-Possibly more I dunno lol

Screens:
20160528120010_1.jpg 20160528120027_1.jpg 20160528120038_1.jpg 20160528120046_1.jpg 20160528120121_1.jpg

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