If I wanted to import an animation from say, SFM, what filepath would I need to put it in? Also what filepath will I need to put custom ragdolls/models in?
You would have to pack them into the bsp file with a program such as compilepal, vide, or pakrat. Othwerwise users will not be able to see any custom assets. Additionaly, if you're trying set custom player models or animations, this cannot be done in hammer.
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