CTF Bottleneck [Deleted]

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Viemärirotta

sniffer
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Feb 5, 2016
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Bottleneck - Huge bottleneck.

ctf_bottleneck, a ctf map located in a what from the outside looks like a bottling factory hiding a spytech base inside.

Originally called ctf_uncuepa (made by Uncuepa of course). I'm really interested into how this turns out as I'm very interested into what Uncuepa had made, with my adjustments.

Credits to:
Uncuepa, for being the original author of this map
ABS, for the wonderful packs
 
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Viemärirotta

sniffer
aa
Feb 5, 2016
1,013
590
Thank you all for the feedback! I will begin doing big improvements tomorrow.
 

Aeix

L3: Member
Feb 14, 2016
147
58
Mid is literally a bottleneck :p
I also think some of the indoor areas were underscaled slightly.
 

Viemärirotta

sniffer
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Feb 5, 2016
1,013
590
Mid is literally a bottleneck :p
I also think some of the indoor areas were underscaled slightly.

tbh, indoor problems should clear out soon, increasing mid size and removing the top exit
 

Viemärirotta

sniffer
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Feb 5, 2016
1,013
590
-Increased mid size by 2x128hu (team side), so that means mid has been increased by 2x128hux2.
-Added lower floor to both spawns, leads directly to their respective intel rooms.
-Replaced the 2nd floor exit with a thick glass window giving an overview of the outdoor.
-Slightly moved the back limit of the map (the side with the spawns and stuff) towards the cliff.
-Added a storage hut to the cliffside of mid.
-The ramps leading down to the lower area of the cliffside have been moved towards the pipes. Their old spot has been replaced by a reinforced walkway, which passes through the storage hut.

Read the rest of this update entry...
 

Viemärirotta

sniffer
aa
Feb 5, 2016
1,013
590
-Increased mid size by 2x128hu (team side), so that means mid has been increased by 2x128hux2.
-Added lower floor to both spawns, leads directly to their respective intel rooms.
-Replaced the 2nd floor exit with a thick glass window giving an overview of the outdoor.
-Slightly moved the back limit of the map (the side with the spawns and stuff) towards the cliff.
-Added a storage hut to the cliffside of mid.
-The ramps leading down to the lower area of the cliffside have been moved towards the pipes. Their old spot has been replaced by a reinforced walkway, which passes through the storage hut.



Read the rest of this update entry...
 
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Viemärirotta

sniffer
aa
Feb 5, 2016
1,013
590
The full health pack is placed way better now.

I noticed while making that mid storage hut, that the full health pack was sitting on a really thin brush, making it extremely risky to pick it during combat.
 
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