[Tutorial Request]Explosion

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Psyphil

L3: Member
Nov 6, 2007
125
60
Many PL maps ends in a big explosion destroying everyone and everything anywhere near it. Ofcourse I want that in my coming map too ;) so I checked both goldrush and badwater vmf to find out how to. However this was much more complicated than I thought and I can't differ the exploding parts from the statics :blushing: so I thought I would ask for help here :D

In the tutorial I'd like to see which models are available for exploding, ofcourse how to make the explosion itself and how to trigger everything correctly.

Thanks in advance!

//Psyphil

P.S. Great community you have here :woot:
 

Benny

L1: Registered
Mar 16, 2008
16
1
I'm pretty sure that is just an Particle Effect with a premade Model.
You should go and look for some basic Tutorials on the Particle Editor...

Maybe I can make one on how to achieve a Explosion like this in the Particle Editor.
 
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Nineaxis

Quack Doctor
aa
May 19, 2008
1,767
2,820
I'm going to do a single stage PL tutorial on the dev wiki at some point, with information on the end explosion, but it might be a while...

I'd suggest looking at decompiled badwater, there's not much to the explosion, OnPass triggers a relay that sets off the explosion particle effect, an ambient_generic, and an env_shake