Making Respawn Room Switch Teams?

Illius

L2: Junior Member
Mar 27, 2016
65
12
So I am trying to make a respawn room change teams when a point gets capped. I've got everything setup however I cannot disable the Visualizers. After research I apparently need to make 1 visualizer and the associated spawn room needs to change teams, but I cannot set a team change for the func_respawn room. How would I do this?
 

nickybakes

You should've played Rumbleverse
aa
Jul 28, 2015
911
1,739
You could have 2 func_repsawnroom's, one being red one being blue. Have one start enabled, and another start disabled. When the point is capped, enable the disabled one, and disable the enabled one. Pretty much do the same for 2 func_respawnroomvisualer's.
 

Freyja

aa
Jul 31, 2009
2,994
5,813
If you do not set the "team" value in a respawn room, it will inherit the team from whatever spawn points are inside of it.

This way, you can enable/disable spawns and such inside of it, and have a visulizer associated with the respawn room which will switch teams along with the spawn points.
 

Illius

L2: Junior Member
Mar 27, 2016
65
12
So I tried that, doesn't seem to be workin. Am I missing anything else?

Heads up BLU starts disabled, RED starts enabled, B gets capped and RED becomes Disabled, C gets Capped and BLU becomes Enabled
 

Illius

L2: Junior Member
Mar 27, 2016
65
12
Well I managed to fix it, so yey!
Had to actually make the spawns switch teams, that's it XD