[Contest entry]pl_jungle

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
I don't have too much too say, I just started the map the other day, I'm doing all the modeling stuff atm, I want to concentrate on details and when I end all them I can make all the rush map work, don't expect great brushwork on these pics.

cp_pirate_island reborn from ashes. Again, I'm trying to make large areas where you interact with the enviroment, vegetation would be the way you cover, rocks and stuff sentry spots, dense vegetation or tree tops would be sniper spots, etc etc. I want this map to be a natural paradise but you will find some buildings too.

It's on a very early test phase, it's not even alpha, it's just 2 days work and I wanted to show it here. Tell me what do you think.

jungle20000hk3.jpg


jungle20001hz5.jpg


jungle20002ub5.jpg
 
Feb 14, 2008
1,051
931
The trees are a tad too realistic, I dunno... perhaps make the leaves bigger and make the textures less noisy.
 

Snipergen

L13: Stunning Member
Nov 16, 2007
1,051
150
Crysis trees?
Can you send over the models? Me and a mate are working on trees ourselves but we need a good example.

Last pictures is great indeed ^^
 

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
Crysis trees?
Can you send over the models? Me and a mate are working on trees ourselves but we need a good example.

Last pictures is great indeed ^^

The trees are selfmade, I've just taken the textures from Crysis and I modified them a little bit, oh and made the bumpmaps too. But all the modeling work is mine.

I'll send you the .mdl files, but please don't use them on a map until I finish the map. A great tip for making the leaves: don't make flat meshes, make meshes with lots of polygons, because Source engine "vertexlit" them so if you have just a flat mesh it will light or shadow the whole leaf.

Thanks for comments :D



PS. models are unfinished, they don't have collision model and lod models. And I'm going to change the trunk texture.


The trees are a tad too realistic, I dunno... perhaps make the leaves bigger and make the textures less noisy.

I would do it if it wasn't that difficult :(
 

Snipergen

L13: Stunning Member
Nov 16, 2007
1,051
150
I won't use your trees ofcourse! I just need good reference and I couldn't extract trees from crysis to take a look >:C
If you modeled them yourself good job I'd say. But for TF2 its way off.
 

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
It's more like a natural island than pirate story, but it will have pirate references like treasures, skeletons etc etc. I still don't have a global idea of the map, I'm just testing things
 

Chilly

L6: Sharp Member
May 3, 2008
326
127
It's more like a natural island than pirate story, but it will have pirate references like treasures, skeletons etc etc. I still don't have a global idea of the map, I'm just testing things

Feel free to steal this idea for your map, since our clan won't be finishing it:
map2.png

http://forums.yinyarr.com/viewtopic.php?f=15&t=448

Our idea was an A/D map going in and a PL map coming out (go in to steal the ninja's gold, basically). I know the contest is only one stage, but maybe you can modify it to fit your needs. :)
 

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
What¿?¿?¿? The contest is just 1 stage???
 

Shadow Scythe

L2: Junior Member
Aug 8, 2008
51
0
Feel free to steal this idea for your map, since our clan won't be finishing it:
map2.png

http://forums.yinyarr.com/viewtopic.php?f=15&t=448

Our idea was an A/D map going in and a PL map coming out (go in to steal the ninja's gold, basically). I know the contest is only one stage, but maybe you can modify it to fit your needs. :)

Can I... steal parts of it? Some of the layout ideas would fit into my contest entry quite nicely.
 

Chilly

L6: Sharp Member
May 3, 2008
326
127
Can I... steal parts of it? Some of the layout ideas would fit into my contest entry quite nicely.

Have at it. Whatever you want to take from it, feel free. If anyone does a grassy courtyard, we were going to do cherry blossoms and use the ash effect to make it look like the flowers were falling down. Interesting effect that worked pretty well in a test. :)
 
Oct 6, 2008
1,947
445
Good work spike - you going to add in the pirate soundtrack to your map?
 

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
Thanks :D

Lol I just saif it will have pirate references, but it won't be all around pirates, I want it more like a jungle, with forest ambient sounds, etc
 

Shadow Scythe

L2: Junior Member
Aug 8, 2008
51
0
Lol I just saif it will have pirate references, but it won't be all around pirates, I want it more like a jungle, with forest ambient sounds, etc

You could pull something like convoy where a pirate theme is played for the first ten seconds or so.