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KotH koth_trainhouse A1

ScotOfTheDay

L1: Registered
Mar 11, 2016
20
4
koth_trainhouse - Warehouse + Trainyard :P

20160329233330_1.jpg


Hi there,

This is my first ever map and I hope everybody likes it. It is in Alpha. I am open to taking Suggestions and criticsm. The Map isnt symetrical but each team have major powers. Red has a Warehouse which connects Red Spawn to the point but Blu has a Train Car which can be climbed onto to reach the ovehanging bit. Each side has stairs running up to the ovehanging bits aswell.
20160329233330_1.jpg

Main Point From Blu Spawn (Raised Point)
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Main Point From Red Spawn (Raised Point)

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Red Spawn

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Warehouse Connector From Red Spawn To Point And Steps to overhanging Bits

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Red Spawn + Warehouse

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Blu Spawn

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Blu Spawn + Steps To Overhang Bits

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Train Car To Overhang Bits
 

Aeix

L3: Member
Feb 14, 2016
147
58
From the pictures, I can see you a few issues straight away. The map looks pretty big and possibly a little overscaled. It also looks quite flat for for the most part. Remember to texture everything we can't see with the "nodraw" texture (this is a good habit to get into).
Having said this, it doesn't look quite as diabolical as my first attempt at mapping for Source :)
 

nickybakes

You should've played Rumbleverse
aa
Jul 28, 2015
911
1,739
Remember to texture everything we can't see with the "nodraw" texture (this is a good habit to get into).
I don't think you really need to worry about this for an a1.

But for the map, try avoid using the orange texture a lot, as it is very bad and hurts many player's eyes.