Help Wanted! TF2 Campaign Source Mod.

BuyALifeTF2

L1: Registered
Dec 31, 2015
15
1
Hello folks of TF2Maps.net, my name is Brutal, I'm currently starting a project: Team Fortress 2 Campaign. And what you probably guessed. It's singleplayer/story mode TF2.
Now. I need help. I'm forming a team. And this is what I need. N/A = Empty/Open for application.

Developer: Brutal

Playtesters: TechnoDerp_, N/A, N/A, N/A, N/A, N/A, N/A, N/A, N/A, N/A, N/A, N/A, N/A, N/A.

Modeler: N/A

SL (Shipping Leader): Brutal

Mappers: Brutal, Davekillerish, N/A

Voice Actor: [UEAK] Carnage

Miss Pauling Voice Actor: N/A

Class Voice Actor: N/A

Storywriters: Angemon3000, Goatking732

Exploiters: Everyone.

Idea Makers: You guys :D

So if you wish to help, here's my steam : http://steamcommunity.com/profiles/76561198167738252/

Edit: New plan! I'm going to use Unity, due to the time saving fact.

Edit #2: Ok nvm, I'm using Source
 
Last edited:

nickybakes

You should've played Rumbleverse
aa
Jul 28, 2015
911
1,739
Hey, I dont have any set schedule (I work on stuff whenever I can, but I dont know when school decides to give me a ton of work), but I can help out with mapping (especially artpass, but also design and gameplay), animations (ingame animations or promo videos), custom textures (posters and graphic design for logos), and particle affects. If you want, I would love to help out.
 

BuyALifeTF2

L1: Registered
Dec 31, 2015
15
1
Hey, I dont have any set schedule (I work on stuff whenever I can, but I dont know when school decides to give me a ton of work), but I can help out with mapping (especially artpass, but also design and gameplay), animations (ingame animations or promo videos), custom textures (posters and graphic design for logos), and particle affects. If you want, I would love to help out.
YES! I need someone like this. Contact me on steam
 

Moonrat

nothing left
aa
Jul 30, 2014
932
585
Are you just the ideas guy? Do you have anything useful to contribute to the project other than leadership that you claim to have, without the experience of actually working on a video game project to properly lead other people? Ideas people are just useless waste of time who claim to be much more than what they are, spouting how they are "make the best thing ever" without ever having completed even a simple little project in a basic engine.

Basically, if you can't contribute to such a project, don't lead one that you have no idea how to lead correctly.
 

Bogdy

L4: Comfortable Member
Aug 13, 2014
187
208
I could playtest.
 

Johnny1023

L1: Registered
May 16, 2015
22
5
Would like to volunteer for Beta-Testing.
I'll contact you on Steam as PsychicShadow.
 

GooGuGajoob

L12: Pro-crastinator
Mar 28, 2014
175
101
Edit: New plan! I'm going to use Unity, due to the time saving fact.

Edit #2: Ok nvm, I'm using Source

This pretty much sums up all organization and experience BuyALifeTF2 has.
 

Tuaam

L6: Sharp Member
Jun 26, 2015
376
248
I made a post like this a few months back. The idea was to make a Quake styled campaign with things like secrets, keys, fast paced combat, etc etc.

My Post http://tf2maps.net/threads/team-fortress-pseudo-singleplayer.27125/

I mean, you would have to modify the tf2 version of the source engine (Or you can use the Half Life 2 version), because the tf2 source version is heavily modified. You could try to make a story mode, but it would be a standalone tf2 mod like tf2c.

EDIT: Apperantly I don't realize that a post is months old
 

OctoBlitz

Sabotage related, and Tak approved!
aa
Jan 15, 2016
357
193
Eh, I could be able to playtest or voice act for something like scout... most likely playtest
 
Sep 10, 2015
142
39
I made a post like this a few months back. The idea was to make a Quake styled campaign with things like secrets, keys, fast paced combat, etc etc.

My Post http://tf2maps.net/threads/team-fortress-pseudo-singleplayer.27125/

I mean, you would have to modify the tf2 version of the source engine (Or you can use the Half Life 2 version), because the tf2 source version is heavily modified. You could try to make a story mode, but it would be a standalone tf2 mod like tf2c.

EDIT: Apperantly I don't realize that a post is months old

Me and a friend tried to make a quake like TF2 mod. We were going to make it with sourcemod, but neither of us had enough time to learn source pawn.