Any way to KOTH-style timer tick down more quickly?

nitewalker

L2: Junior Member
Aug 5, 2014
64
141
Hey folks,

I was wondering if there was any way to make a KOTH-style timer tick down more quickly, perhaps ticking down several seconds in each second instead of having a normal countdown. Thanks in advance.
 

Freyja

aa
Jul 31, 2009
2,994
5,813
You can do it by adding a negative time to the corresponding team koth clock (zz_red_koth_timer, etc) every second with a logic_timer.

But it spams the "Time has been added" sound over and over unless you suppress it
 

Crowbar

Spiritual preprocessor
aa
Dec 19, 2015
1,455
1,297
tf_logic_koth has "Timer Length" keyvalue (in seconds), so you can make it not 3 mins in your own map/map you're editing.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
Whatever it is that you're trying to accomplish, I really would advise against doing it this way. It's not really a timer if the number of seconds left on it is literally several times how much time is actually left, is it?
 
Mar 23, 2013
1,013
347
doesn't the domination mode has timers ticking down in different speeds depending on how many points your team currently has captured?
 

nitewalker

L2: Junior Member
Aug 5, 2014
64
141
Whatever it is that you're trying to accomplish, I really would advise against doing it this way. It's not really a timer if the number of seconds left on it is literally several times how much time is actually left, is it?

i totally agree this is a fairly inelegant way of solving my problem, however it is also the easiest way to solve it. for my dumb custom gamemode (and really just a test gamemode at that) there really is no point in spending a lot of time developing a cleaner way of doing it, perhaps with custom hud elements and percentage meters or something like that.

also thanks freyja for a quick and detailed response, that helped a lot