Paradiso

KotH Paradiso Gameplay_01

ElixBun

L1: Registered
Mar 22, 2016
3
0
Paradiso - Tropical Island-themed KOTH map. Recommended for 8-16 players.

This is a King of the Hill map with a tropical theme (still in whitebox, so no pretty visuals yet).

The map is generally ring-shaped, with a large pond in the middle. The capture point is on a small island in the center, connected by bridges to the ring-shaped exterior of the map.

I designed the map with 8-16 players in mind (4-8 per team).

I would love to get feedback on the gameplay/balance/fun factor. The map is still in whitebox, so I don't need any feedback on the visuals yet.
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
Judging from your screenshot (we need more of it) you don't have any lighting in your map. Not only does it look ugly, it'll actually break servers running other maps after this one. Place a light_environment for the environment lighting, and some light/light_spot for local lights.
 

ElixBun

L1: Registered
Mar 22, 2016
3
0
I was just lazy when I uploaded the map and used an older screenshot. :p
(The map does have lighting atm.)

Updated the post with new screenshots of the map as it currently is.
 
Last edited:

sooshey

:3c
aa
Jan 7, 2015
514
410
You should know if you get this map tested here, there isn't much you can do to limit the amount of players who test this map (they can't really ask half of the server to leave...) You may wanna reconsider its size and make it accommodate 24 players like the standard.
 

ElixBun

L1: Registered
Mar 22, 2016
3
0
Resizing? Possibly, yeah.
I haven't been able to test it with a large group yet, but I'm assuming 24 might be a bit too hectic on a map of this size.

That being said, there are 24 spawn points, so 24 people should be able to play from a technical standpoint.