Map wont work on server

Ramaraunt

L1: Registered
Mar 15, 2016
8
1
Hey all, I made a custom map for my tf2 server: Camelot Trade. Problem is, the map wont work. For some reason, it wont download to clients through my fastdl. I tried a different map, and it works perfectly fine. So the issue at hand, I have finally narrowed down, is within the map itself. The only question is: what is the issue? The map looks fine to me, but I am not very experienced with hammer. Here is a link to download my map. Tell me whats wrong with it.

BSP:
https://drive.google.com/file/d/0B_rNU8P3lqBqMDJUR0VuMGwyY28/view?usp=sharing

VMX:
https://drive.google.com/file/d/0B_rNU8P3lqBqMDJUR0VuMGwyY28/view?usp=sharing
 

killohurtz

Distinction in Applied Carving
aa
Feb 22, 2014
1,016
1,277
If your server is running Linux, the capital letters in your bsp filename might be causing the problem. When you rename the map, be sure to rename the vmf first and then recompile, not just rename the bsp.
 

Ramaraunt

L1: Registered
Mar 15, 2016
8
1
Aye when I ran it, it had lowercase. Thanks for trying to help though.

EDIT wait the vmf bit, i didn't do that... I'll try.
 

Ramaraunt

L1: Registered
Mar 15, 2016
8
1
Well, after I changed the map name, some weird issues started happening. I have water in the center of my map, and it renders like there is a leak. But when I load point file, there is none...

Compile Log:
http://pastebin.com/0TXBd5K1
 

nickybakes

You should've played Rumbleverse
aa
Jul 28, 2015
911
1,739
Did you run VIS on fast or something? I'm looking at your compile log and I don't see the regular VIS section.

Edit: I checked again, and I am correct. You compile log says:
Code:
No vis information, direct lighting only.
Not running VIS can cause lots of issues with your map, so just run it on normal when doing tests.
 

Ramaraunt

L1: Registered
Mar 15, 2016
8
1
Did you run VIS on fast or something? I'm looking at your compile log and I don't see the regular VIS section.

Edit: I checked again, and I am correct. You compile log says:
Code:
No vis information, direct lighting only.
Not running VIS can cause lots of issues with your map, so just run it on normal when doing tests.

/fp your right
 

Ramaraunt

L1: Registered
Mar 15, 2016
8
1
Thanks for the help, this was annoying but its finally fixed.
You can see my map in action on my server at
158.69.123.8:9025

Its still a bit buggy, but its pretty fun.