Brickwalk

PL Brickwalk A04b

Doktor Richter

L3: Member
Feb 13, 2014
115
89
Patch notes for version a02 (since a01 was not posted on this thread):

- Totally overhauled the first control point, adding a small middle building and a side building route for Blu
- Adjusted spawn rooms and spawn times
- Edited out a tunnel near third point
- Nerfed/moved many of the pickups
- Added a few doors and props to block long sightlines
- Added windows to the brick building near second point
- Other minor changes
 

Doktor Richter

L3: Member
Feb 13, 2014
115
89
Alpha 3 change notes:
  • Closed off a side route at first point
  • Added clipping to roofs
  • Tweaked lighting and environmental lighting
  • Tweaked various ramps and stairs
  • Adjusted some displacements at last point
  • Added more (placeholder) tracks at first point
  • Fixed a bug with the spawn door at red's second spawn closing when it should not have

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Last edited:

Doktor Richter

L3: Member
Feb 13, 2014
115
89
Got busier than I expected these past few months, but finally found the time to overhaul last point and make some big changes to first.

- Last point has been completely overhauled
- Significant changes to first point, including complete removal of cave route
- Added a large door to the first point
- Upgraded a medium ammopack at first to full
- Red's first spawn is now pushed back after first point is capped, rather than second
- Made the pit around the third point shallower
- Added a ramp to access the balcony above the hill at second
- Tweaked Red's second spawn a bit
- Fixed a few bugs with spawn doors

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