That description is gold I'll dl and have a run around at some point
e: Ran around a bit (on my own, so feel free to ignore any/all of this) and I think overall it has potential, but at the moment lacks flow and some parts feel overscaled.
Of the two routes to get onto last, one requires Blu to spawncamp Red, and the routes leading round to the other feel much more like a flank
Sightline (if possible, I would suggest moving both doors to the left and that hole to the right, to try to break it up)
This area feels massively overscaled, and the stairs automatically draw the player's eye, whereas the easier route to last is the one hidden away on the left
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