Minimalistic Textures?

biskuu

L2: Junior Member
Oct 25, 2014
97
22
Hey, I am looking for a way to use these textures in my map.
http://i.imgur.com/dmkF0jJ.png

Do I just have to download the textures, throw them inside my materials folder and use them?
I remember there was a way to pack textures inside the .bsp so that players don't have to download the textures and go through the process of installing them.
Thanks to anyone that can provide me with a download link for these textures!
 

Idolon

they/them
aa
Feb 7, 2008
2,105
6,106
They're included in the game already as "color" textures (or under "dev" as MaccyF pointed out). I may be mistaken, but some of these might not appear if you use the "tf" keyword when searching for textures.

Word of warning, you shouldn't use completely flat textures for your alpha - they have no sense of scale, and a lot of players report being nauseated by that exact issue. If you do use flat textures, make sure to also use some gridded textures.

Also, if you're ever curious about what textures are being used in a map, you can use mat_crosshair. It will return the texture name of whatever you're looking at.
 

Yrr

An Actual Deer
aa
Sep 20, 2015
1,308
2,743
The grey ones I used were the reflectivity b textures from filtering by "dev" and the coloured ones such as the red and blue walls in later versions I found filtering by "test"

As Ido says tho, don't make the same mistake I did, make sure players have a sense of scale using grid textures or models.
 

biskuu

L2: Junior Member
Oct 25, 2014
97
22
Oh I see you are correct, so if I want to use custom textures is there a way to compile them into the .bsp so that users dont have to download them?
 

Yrr

An Actual Deer
aa
Sep 20, 2015
1,308
2,743
If you use the ones we said, theyre already in the game so it's fine. If you make or download custom textures you'll need to pack them using a program such as VIDE or CompilePal.