UEAKCrash's 2016 April Fools' Day Mini-Contest!

Crash

func_nerd
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Mar 1, 2010
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UEAKCrash's April Fools 2016 Mini-Contest
'bout that time again, eh? Time for us to collectively unleash the silliest gimmicks and shenanigans we can upon the TF2 community. Dreams of trains, bombs, and ducks dance in our heads... But this year I thought we'd try a fun new twist on the usual formula. This year we're going to make it a contest! A less-than-serious contest, but a contests, none-the-less! So warm up your gimmickiest of gimmicks, and let's joke these maps up.

On top of this contest, we'll have our usual gameday to test these out on April 1st! If you aren't interested in participating in the contest but would still like your map played during our gameday, send it along anyway with a note saying you'd like to skip out on the contest! We'll have all the maps submitted either way in rotation all day April 1st!

Rules:
  • Map must be PLAYABLE. Fully functioning objectives and spawns! Don't just throw us into your silly mess, put some thought into it!
  • Filename must be all lowercase, and don't rename your bsp after compiling!
  • Cannot be fullbright!
  • NEW maps only! This means no updates to old joke maps for consideration in the contest. This also means if you have started something before this announcement but it wasn't featured in the last April Fools gameday, it's okay to submit!
  • Editing an older "serious" map is acceptable, as long as there is enough of a change to it. I'm probably not going to disqualify anyone for this, but it certainly won't help your scores if you only changed a few small things.
  • Collaboration is allowed, and you are welcome to use any custom content made by yourself or others!
  • Must be able to spawn 32 players (16 per team)
  • ONE entry per primary author, discounting non-mapper roles, such as modelers or particle creators.
  • If you need to use a point_servercommand, contact a staff member first regarding it. Don't surprise us with anything, because it could potentially break our servers.
  • No MvM (sorry again, just wanted to keep this on our usual servers!)
  • I'll sort through the maps before hand to make sure they work and don't break any rules.

Voting Format:

I, Crash, will be the ONLY one judging this event! Be fully aware of this as you go into this! The results will be just based on my opinion. I love silly maps, I've made some pretty popular silly maps. I have an eye for what it takes to make a silly joke map technically, and what can make them fun! I'll be looking for maps that not only are goofy, but have some staying power to them. Joke maps are serious business. Note, trying to pander to me specifically will most likely cost you points, just a heads up. I'm just a judge, you're making these for everyone.

Here's the categories I'll be rating the maps on:
Fun: How fun is it to play? How funny is it? Are you constantly bombarding me with your gimmicks, or did you give the players some breathing room?

Gameplay: Does it hold up on its own as a decent map? How's the layout? Is it a decent map with funny gimmicks, or was all the effort put into the jokes?

Originality: How original is your joke? Did it make me take a step back for a second and go "why didn't I think of that?!" Or did you just throw some trains, saws, and lasers around on a map you've had kicking around and call it a day?

Technical: How hard was this technically to make? A good gimmick can take some serious effort. Did you break some new ground with the engine? Great! That said, creative use of basic technical components is always nice to see!


How to submit:
Send me a PM so all the submissions are a surprise before our actual gameday.
Make the title of your PM: "April Fools Submission"
Attach your map file to your PM directly.
Give me the exact file name in the body of the message (koth_trainsawlaser_rc1)
Repacking your map is greatly appreciated before you submit it, it'll save me time.

Deadline for submission is March 31st 2016 at 8AM GMT+0


Prizes:
First place gets two picks from the prize pool and bragging rights for being the best joke map of the year
Second place gets one game from the prize pool
Third place also gets one pick from the prize pool
Everyone below that doesn't get a damn thing! Haha!

Everyone who places will also be featured in a contest wrap up video on Crash's Youtube channel, with links to their Steam workshop included!



Now go make silly maps!
 
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Startacker!

WANT ME TO BE REAL? MAKE ME.
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Jun 15, 2013
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Oh boy it's that time of year again fellas

I've been working on my map for a few months now but I've made little progress, time for crunch time.
 
Aug 30, 2015
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I'm sorry but I had to copy this post into Word document to read it. I can only look at Comic Sans for so long before I break out into convulsions
 

nickybakes

You should've played Rumbleverse
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Jul 28, 2015
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Sounds fun, I've been planning for this for like 2 weeks. Get ready crash and co. >:)
 

Geit

&#128156; I probably broke it &#128156;
aa
May 28, 2009
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Technical: How hard was this technically to make? A good gimmick can take some serious effort. Did you break some new ground with the engine? Great! That said, creative use of basic technical components is always nice to see!

Bonus points if @The Jill has to fix some low level engine bug to make your map playable.
 

LadyRaee

CHEERFULLY SUICIDAL
Sep 1, 2012
197
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I have reaaaally silly idea, but I need to find modeler to do one little thing for me.
 

Bogdy

L4: Comfortable Member
Aug 13, 2014
187
208
JPEGs and Comic Sans?

I'm (probably) in.
 
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zahndah

professional letter
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Jul 4, 2015
721
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so far what ive managed is: almost softlocking tf2, and messing up water to an extent where the water is above the visible water level!
 

Yrr

An Actual Deer
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Sep 20, 2015
1,308
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Header image contains a train and a saw but no lasers 0/10 cancel everything
The image was likely sent to u over the internet via lasers tho
 

Vel0city

func_fish
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Dec 6, 2014
1,947
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But now arises the most important question:

@Crash what are YOU going to make for April Fools'?