cp_2fast4u

CP cp_2fast4u A3_01

Basically... FlirtySlash

L1: Registered
Feb 14, 2016
15
4
cp_2fast4u - How quick a round can be?

How quick a round can be? 2FAST4U answer
this question. Small map with caping speed of 2 second + deadly lava pit for more fun. (More deadly stuff will be added in near future)
 

sooshey

:3c
aa
Jan 7, 2015
514
410
This looks like a potentially fun map, but you might wanna add just a little bit of cover and more than one way to the point so it doesn't become a sniper vs sniper battle.
 

Basically... FlirtySlash

L1: Registered
Feb 14, 2016
15
4
Some screenshots of A3 version

qBZORgl.jpg


vKYUrCa.jpg


9i3zTfB.jpg


Read the rest of this update entry...
 

norfolk

aa
Jan 18, 2014
209
362
Don't have places only accessible by jumping. It slows down flow and is really unfun. I follow a policy of making my maps wheelchair accessible.
 

Jusa

aa
May 28, 2013
377
618
That deathpit looks like it is not fun to play around. Deathpits are fine when they serve a purpose, but in this case it is only going to be annoying to constantly fall down there.
 

Basically... FlirtySlash

L1: Registered
Feb 14, 2016
15
4
That deathpit looks like it is not fun to play around. Deathpits are fine when they serve a purpose, but in this case it is only going to be annoying to constantly fall down there.

Well, i can always replace it with water and add some stairs to get out.
 

Jusa

aa
May 28, 2013
377
618
Well, i can always replace it with water and add some stairs to get out.
Still, the point should not be a place you can fall off from really easily with no actual prupose for the fallling. Its just annoying for the player.

Steel for example has a purpose for the deathpit on its E point since it is there to keep the last point harder to cap until more points are capped.

The deathpit in upward divides the area of the last point and thats why its justified to have a deathpit there aswell.