What's Less Expensive: Seal Displacements with a brush, or surround the map with a nodraw box?

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Ctrl Alt Defeat

L1: Registered
Jun 10, 2014
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I'm just curious, as I'm working on sealing a map I'm working on. On the bottom is a fair share of displacements, which obviously don't block the void. So I'm curious to what's better for sealing it this way: Should I just put a small brush below the displacements so they are sealed, or can I just put an entire (hollow) nodraw box around the main map (not a separate skybox area). What's cheaper and what's more reliable?
 
Jul 6, 2015
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SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,315
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Considering the two options, a pack of ramen noodles is the cheapest way to go.

Jokes aside, just cover up the displacements with a brush. On a brush count scale, which would you prefer; one brush or four?